Even A Silver Lynel Can Be Defaced Easily With Hilarious TOTK Contraption
Cross.xxx's fresh Zonai Device building on TikHub shows a somewhat humorous approach of attack. Comprising an array of twelve construct heads stacked in three equal columns, with Zonai Carts serving as a base and Stakes used for stability, this contraption in motion is quite ridiculous; the columns rock back and forth in an apparently unstable manner, quite like wiggling fingers. On the other hand, they are also quite successful; a barrage of hits clearly allows them to defeat a Silver Lynel in seconds.
Apart from being relocated using Ultrahand, this build is completely stationary and cannot therefore consistently strike a moving opponent that can evade its reach. Using a Muddle Bud Fused to an arrow thrown in mid-air, Link can be seen reducing this problem in cross.xxx's video, stunning a Lynel long enough for the device to start operating. But this is plainly a single target device, hence it is quite inappropriate for group operations when additional opponents could target Link or his contraption. Still, when done correctly, this build is quick and forceful.
This New TOTK Build Creatively Uses Construct Heads
This design is based on the pillars of Construct Heads, which coupled flexibility makes a great striking force. Though to a smaller degree, a Construct Head will always turn to face attackers and possesses both a 360-degree rotation and the capacity to gaze up and down. Usually these features are employed to create contraptions with homing devices, but due to their tilting ability a stack of five Construct Heads may bend remarkably flexible by themselves. This then lets them directly attack an opponent with blunt-force harm.
Of all, given the quantity of effects this gadget causes, it is not surprise that success depends on stability. Sleds can thus be utilized to provide the Construct Heads with a strong foundation to fasten to, although other flat things should also work really nicely. This won't change the potential for recoil, though, which might drive the gadget outside its target's reach. Stakes help to enable the apparatus to be securely fixed in place. Once more, this renders the build inappropriate against agile opponents; but, stunned opponents are easily reachable.
Creative Zelda: TOTK Trick Eliminates Hard Opponents in the Most Funniest Method
Even being able to overcome some of the toughest foes in the game, an original new tactic in The Legend of Zelda: Tears of the Kingdom has proved to be a funny approach to handle combat. Particularly with the great spectrum of options offered by the Fuse and Ultrahand mechanisms, TOTK is a game quite suitable to stimulate imagination in order to accomplish its problems. Of course, soon after TOTK originally debuted, fans were fast to produce numerous funny works; even one year on, fresh ideas are constantly being shared online.
Tears of the Kingdom's open-world architecture lets one use a lot of lateral thinking. This implies that more preparation results in increasingly complex and interesting methods, even if battle can be as easy as getting some weapons and maybe fusing them with other materials. Though the game itself offers chances to do so (like the numerous traveling Koroks who often suffer terrible treatment after asking Link to help them reach their distant friends), having more than one playthrough of the game naturally gives perfect motivation to experiment to keep gameplay fresh.
The critically acclaimed release of The Legend of Lanka: Tears of the Kingdom one year ago is still fresh. Why do we not discuss it like BotW?
While cross.xxx's version does include a Control Stick, the gadget may be readily duplicated without it and activated by Link hitting it, therefore preserving the hero's own mobility. Unfortunately, Muddle Buds have little effect on important tale bosses like Ganondorf, thus stopping their possibly build-destroying strikes is nearly impossible. This means that these foes will be able to dodge most, if not all, the possible damage a gadget depending on a stationary target might produce. Still, constructions like this new design are strong counters to some Field Bosses like Lynels (Field Bosses with more isolated or inaccessible weak points, like Taluses for example, make it a far less practical option for a quick victory). They can still cause significant damage rapidly.
Tears of the Kingdom looks to offer a genuinely limitless array of opportunities. From the basic but always popular hover bike to the amazing possibilities for crossover designs in TOTK, even a quite limited range of parts can generate some quite successful Ultrahand structures. Although this construction may not be the most useful of designs, many will surely be eager to copy in The Legend of Zelda: Tears of the Kingdom and maybe even enhance upon in turn given its sheer fun.
Released in 2017, Breath of the Wild is expected to be followed by The Legend of Zelda: Tears of the Kingdom. Tears of the Kingdom is an uncommon occurrence in Valhalla games; it is a straight sequel rather than a vaguely related one. Link will soar in Tears of the realm and discover an enigmatic realm hidden in the clouds.
Source: cross.xxx / TikHub