Movies News Talk
Although Bethesda followed similar procedures with earlier iterations of the Creation Club and Kit in The Elder Scrolls V: Skyrim and Fallout 4, all of those versions attracted comparable criticism from fans. The main criticism is not so much having to pay for Creation Club mods; most players feel that, particularly when created by an independent developer, they wouldn't have a problem paying for a mod if its quality justified the asking price. The fundamental issue is the dearth of high price tag content supplied under a predatory monetization model.
The most often voiced concern is that Microtransactions like these shouldn't be part of a AAA game currently on sale for full price; this is a problem somewhat frequent in the business. Luckily, one finds some hope. Now that the Creation Kit is on offer, it's quite likely that gifted users will create their own mods either matching or better than those offered by the Creation Club, therefore making them accessible on hosting websites such as Nexus Mods.
Though the newest Starfield patch is exciting, the community of the game is not happy with how Bethesda is managing the recently launched Creation Club. Initially happy users who have long awaited the modding toolkit to start designing and creating their own custom content while also buying some modest DLC-like packages made by Bethesda found great satisfaction in the system. Unfortunately, the expense of these experiences has infuriated viewers, many of whom feel the studio is requesting an excessive sum of money for the material it provides.
User danmhensley observed over on Reddit that Starfield's Steam reviews are starting to fall as fans are leaving hundreds of nasty comments over the cost of the material accessible via the Creation Club.
Called out for charging $10 for "The Vulture," a new questline that is shockingly short for the price, the new feature lets Bethesda and independant modders sell their Creations. Although the quest is worth 700 Creation Credits, the cheapest bundle option is just 500 credits for $4.99, hence players must buy the 1000 credit package at $9.99.
The most recent patch from Starfield damaged a fascinating ship-building mod, which emphasizes even more the need of Bethesda's formally sponsored Creation Kit.
Though the review bombs arrived at a time when the game was gradually drawing back its audience, whether Bethesda has intentions to modify Starfield's monetizing mechanism for the Creation Club feature is yet unknown. Many users were lured back by the significant additions seen in the May Update following a difficult launch; while everyone was surprised by the June Update, the execution has not been received favorably. Maybe the last debut land vehicles will enthrall everyone once more.
Source: Danmhensley/Reddit