Helping Sazza: a Dangerous Choice Made in Baldur's Gate 3
Act One of Baldur's Gate 3 finds adventurers coming upon Sazza, a goblin imprisoned in a cage. The campaign suffers greatly depending on whether one chooses to save Sazza or let her fate to pass. The advantages and drawbacks of supporting Sazza will be discussed in this post together with how the plot and character interactions change.
The Great Decision: Saving Sazza
Many friends see saving Sazza as a sinful deed. It starts the "Save the Goblin Sazza" search line, which finally results in the party supporting the Goblin Camp in Act One. This choice causes the party to raid Emerald Grove, a vital tiefling habitat.
Attacks on Emerald Grove have grave repercussions. Key Origin characters like Wyll and Karlach will depart the party. Killing the tieflings—including the blacksmith, Dammon—also keeps players from pursuing several side missions in Act Two.
Role-playing wise, saving Sazza fits an evil run-through. It's challenging to reconcile with a good-aligned character when players side with the goblins that honor the Absolute. This is a crucial option to give great thought since the results of this choice echo throughout the campaign.
The repercussions of neglecting Sazza
Ignoring Sazza's fate causes her to die; there has no further effect on the primary plot. The player can visit the Goblin Camp at will and keep ties to the druids as well as the tieflings. This road stays away from the struggle with the goblins and the consequent consequences of raiding Emerald Grove.
The advantages of assisting Sazza
Although thought to as evil, assisting Sazza offers several advantages. It creates the chance to hire Minthara, a potent drow friend and romance choice. An early-game boost comes from players plundering precious items from the vanquished druids as well. Furthermore, friends like Astarion and Lae'zel will support this choice, therefore it will be more appealing for players that want to retain them in their party. Losing other friends who disagree with standing with the goblins costs, though.
A More Equipped Method
Sazza can be saved by players without partaking in the goblins raid on Emerald Grove. Resuming a good-aligned game after saving Sazza and rescuing Halsin, the druid, will let players prevent destruction of Emerald Grove. This choice, nevertheless, stops Minthara from being recruited.
Alternatively, during the rescue mission, players can enlist both Halsin and Minthara by murdering the other two goblin commanders while knocking out Minthara. This theoretically finishes Halsin's search and lets Sazza survive. Her death's trigger is the defeat of all three goblin commanders, therefore leaving one alive protects Sazza.
Finally
Helping Sazza in Baldur's Gate 3 is a difficult choice with broad repercussions. Weighing the benefits and drawbacks, thinking through the effects on the narrative and character interactions, and knowing the possible results is crucial. Although it may appear tempting to save Sazza and access the goblin shaman's services, the elimination of the mind flayer tadpole is not a certain result. The road taken will determine the player's experience, character alignment, and campaign direction.