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VFX Artists React to "3 Body Problem" on Netflix: Praise & One "Stark" Element.

VFX Artists React to 3 Body Problem on Netflix

In a fresh installment of Corridor Crew's "VFX Artist React" series, VFX artists Niko Pueringer, Wren Weichman, and Sam Gorski look at scenes from 3 Body Problem; they are generally amazed with the science fiction series.

The artists first look at a scenario showing a young girl undergoing "dehydration," with Wren labeling the effect as "a cool small [simulation]." The artists have comparable praise for an incredibly gory scene when nanofibers cut through a cargo ship and all the passengers on board, with Sam adding, "Someone saw Resident Evil and thought, 'What if we did that but bigger?' I'm here for it." However, they do criticize the show for some scenes that clearly employ Volume technology; the effects aren't always smooth.

3 Body Problem: Reliant on Visual Effects

The 3 Body Problem per-episode budget is claimed to be $20 million, making the show's total cost roughly $160 million. The show's remarkable scope ultimately makes this cost not entirely unexpected. 3 Body Problem features a globe-trotting tale with several locales in addition to happening in several moments in history.

Along with events that simply can't be achieved physically, the program offers 3 Body Problem's numerous locations. The show includes moments like dehydration as well as scenes of ancient armies, reversed gravity, and global catastrophes in the virtual reality video game universe. But these impressive VFX effects are not limited to the VR realm. The show has included car crashes, shootouts, a CGI monkey, and nanofibers tearing through a cargo ship by the time the 3 Body Problem ending occurs.

Netflix's 3 Body Problem is Praised by VFX Artists Despite a "Stark" Element

VFX artists have given their thoughts on scenes from 3 Body Problem, praising the hit Netflix science fiction show despite a potential flaw. The show is being adapted from Liu Cixin's popular novel series, 3 Body Problem. Alexander Woo as well as Game of Thrones developers David Benioff and D.B. Weiss created it. The show, which is one of Netflix's most expensive TV series, documents humanity's response to an incoming alien menace. The program's visuals have received praise in mostly positive 3 Body Problem reviews.

In a new episode of Corridor Crew's "VFX Artist React" series, VFX artists Niko Pueringer, Wren Weichman, and Sam Gorski look at scenes from 3 Body Problem; they are generally amazed with the science fiction series.

The Volume

The Volume, also known as StageCraft, is a virtual production technology that employs a curved bank of digital displays. The background of scenes can be created by utilizing the technology instead of green screens. The technology is regarded as a revolutionary advancement for television and film production; it has generated interest among viewers and reviewers.

The Acolyte is also set to make use of The Volume, just as many other movies and TV shows have. This technique will be a mainstay in upcoming projects for some time.

The Problem's 3 Bodies

Game of Thrones developers David Benioff and D.B. Weiss and Alexander Woo developed Netflix's original series 3 Body Problem, which is based on the same-named novel by Liu Cixin. A detective joins forces with a group of scientists in 3 Body Problem after an unknown force begins killing scientists all across the globe.

The program is being developed into a series, with expectations high for it to be a success. With the series gaining popularity, it will be fascinating to discover how the filmmakers will handle the program.

A Thorough Examination of 3 Body Problem

While the show undoubtedly has some moments that don't appear quite as lifelike or good as others, the show's visuals are generally amazing. This bodes well for the second season of 3 Body Problem, which will feature even bolder science fiction storytelling. The Volume technology will ideally be employed more seamlessly by future 3 Body Problem seasons.

Source: Corridor Crew

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