The First Descendant features several currencies, what are they?
Caliber, Kuiper shards, Gold, Supply coins, and Bonus coins make up the five currencies The First Descendant uses. Every money serves a different function— unlocking characters, cosmetics, upgrading modules, and Descendendants among other things. While certain currencies can be bought with real-world money, others you can get via doing tasks and destroying modules in gameplay. Special kind of money called bonus coins expire when the Battle Pass closes and may only be spent on goods within the pass.
Where in The First Descendant can I find Kuiper shards?
One essential resource available to unlock and improve several objects in The First Descendant is kuiper shards. Completing assignments fast and demolishing duplicate modules will help you to get them.
The First Descendant included what cut currency?
Originally, the First Descendant intended to include a currency called "Compasses" used to launch Void Intercept Battles. Players would have faced strong Colossus enemies in these fights, rewarded with amorphous materials—needed for the creation of strong equipment.
Why did Nexon cut from The First Descendant Compasses?
Cutting Compasses was probably decided upon since many players felt the Defense missions were boring and unappreciative. Originally, they missions meant to be the primary supplier of compasses. Nexon finally chose to make Void Intercept Battles available by just moving through the main narrative and finishing certain tasks, a far more popular choice with players.
Why is it favorable that The First Descendant had compasses cut from it?
Although Compasses would have given players another means to acquire strong items, the fact that they were connected to Defense tasks could have hurt the game. The Defense missions' poor speed and meager pay made them already unpopular. Having Compasses attached to them would have probably made players feel driven to complete these objectives even if they didn't want to, which might have made the game feel grindy and tiresome. Rather, a far more interesting and fulfilling experience allows players to acquire Void Intercept Battles just by moving through the main narrative.
Is the First Descendant pay-to--win game?
The First Descendant is a microtransaction free-to-play game. Although some players could believe the game is pay-to--win, the developers have said their aim is to provide a game players of all budgets would love. Given players would have had to buy goods to begin Void Intercept Battles, the cut money, compasses, would have probably made the game more pay-to- win. The game is more balanced and all players can enjoy the content regardless of how much they spend since these battles are now unlocked via advancement.