Become Best Friends With a Wolf in Until Dawn Remake!
Until Dawn Remake: Befriending Wolfie – A Guide to Canine Companionship!
Until Dawn Remake throws you into a terrifying struggle for survival on a spooky mountain. As you play, your characters face insane decisions. Even small choices deeply affect the storyline; resulting in a wild chain reaction which impacts characters, sometimes in dramatically different ways, sometimes resulting in sudden and surprising plot changes. And one cool side quest involves making friends with a wolf, using Mike (who explores that spooky Blackwood Sanatorium)! Here’s how!
This isn’t a main quest but creates moments of connection and also affects various outcomes, creating an unexpectedly important narrative element that goes well beyond that specific section involving Mike’s Choices; this would also change events that affect others near this specific timeframe and location.
Meeting Wolfie: The First Encounter
In Chapter Five, Mike enters the sanatorium and his search for his girlfriend, Jessica starts with some unpleasant encounters, triggering the player into using various survival methods. He first gets ambushed by wolves (belonging to some mysterious dude); forcing a near-death experience before managing to shut that door before getting killed! He later runs into Wolfie (his soon-to-be-friend) in the chapel – that dog's not very happy. Wolfie snaps and snarls. The initial moment involves tense, terrifying decisions:
The decision: Do you kick the Wolf? NO!
That’s what makes it so tense, folks! That moment demands your patience and you have to hold back that very first, panicked, violent impulse. Don't do anything, simply wait for the timer! If you do this correctly; Wolfie calms down; allowing you to pet him, befriending him. It sounds obvious – and in the long term is, but the sudden surprise attack combined with this intensely quick time limited choice makes that initial interaction unexpected and makes your later connection with this dog more intense and surprising, completely enhancing that very specific Gameplay aspect. This changed approach greatly improved how this game can be understood by casual players.
Fixing Things If You Accidentally Kicked Wolfie!
Panicked? And accidentally kicked Wolfie? No worries! This demonstrates that the game developers understood how that particular interaction might fail. You can totally fix it! You have to go find an item and that is located on the opposite side of that same Chapel:
The key: Finding a bone! A likely rather dubious bone. It remains unsaid where it originally came from!
Take that bone; give it to Wolfie! He’ll forgive you! And yes, even if you didn’t kick him—that dog will take a tasty treat regardless; resulting in the possibility for some added points to occur from future activities! This choice of using a bone to generate goodwill greatly emphasizes the key value placed upon these important elements and the unexpected, positive Relationships generated in that specific moment.
Wolfie's Help in Chapter Nine: Quick-Time Events (QTEs)!
Chapter Nine: Back in the sanatorium—and Wolfie’s back! (Assuming you didn’t kick him and never give that apology!) He’ll come for a pet and hang out— but you might not make this very far, you have to be perfect during several key moments: Quick-Time Events (QTEs)! These are stressful. Even experienced gamers will have trouble during this section if not perfectly aware of these events. Here are the specific events; be perfect or else Wolfie dies!
- Stealth Section: Stay perfectly still during that Don't Move prompt.
- Bottle Catch: Grab that rolling bottle!
- Explosive Barrel: Roll and shoot this very quickly before these deadly things destroy that nearby area and kill you, and worse: possibly Wolfie! This section also involves extremely specific choices – and a choice involving getting shot and killing Wolfie!
- Final Door: Barricade the door! Otherwise, Wolfie gets attacked! There are other escape methods and the developers included a method in this game where Mike can escape without sacrificing his furry friend! And yes; failing to choose this will mean that Wolfie is subsequently eaten, as there isn’t really another viable method. You can watch how this section operates in Pr0d1g4L and PS5Trophies’ YouTube videos if needed!
Conclusion: Master the QTEs and Earn a Wolf-Sized Achievement
Befriending Wolfie in Until Dawn Remake is both a surprisingly cool, memorable yet tense event to discover; making this specific narrative choice something quite unexpectedly valuable. This choice however involves more than just some silly minor detail in this gameplay choice, the game developers chose specific areas where this element changes the gameplay in many distinct areas. Those tense QTEs test skills and add tremendous depth; making failure affect outcomes significantly and completely changing those narrative events surrounding this relationship; it shows you’re never really out of this scary experience! This also emphasizes why Wolfie's survival ultimately matters, ending in receiving an achievement ("The Skillful Wolf Man"). It's seriously rewarding and something to keep in mind; showcasing how surprisingly deep the entire narrative itself has to become; creating multiple instances where these small elements change much more than you would possibly expect.