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FFXIV Dawntrail: Viper, Pictomancer, and More. All New Jobs Explained.

FFXIV Dawntrail will have two new DPS jobs.

FFXIV will expand once more with two fresh DPS jobs. Viper is the first of them a dual-wield melee DPS. Announced during the Final Fantasy Fan Fest in October 2023, this particular job is symbolized by the use of dual one-handed blades that might be merged into a two-handed weapon. Pictomancer is the second DPS job that Dawntrail needs incorporated. This will be a Ranged Magical DPS distinguished by gear. In combat the Pictomancer will brandish a paintbrush. These are the only two verified full job additions for the Dawntrail expansion; none other should be revealed before its launch.

Along with unveiling the Pictomancer Job on Square Enix's account on YouTube, the developer also introduced a new Limited Job dubbed Beastmaster in the same Fan Festival presentation in Tokyo. After Blue Mage, this will be the second Limited Job in the game and should be added at some time in 7.x. Since limited Jobs are not permitted in any kind of activity, they are not counted as regular jobs. As of right now, no more specifics regarding Beastmaster have been given.

Everything about the Viper Job in FFXIV: Dawntrail

As was already noted, Viper is a melee DPS job to be included in the Dawntrail Expansion. Starting level for Viper will be 80; it has no bearing on any other pre-existing class. Players will need at least one Disciple of War or Magic Job at level 80 and finish the Job's relevant starting quest to unlock Viper in FFXIV Dawntrail, which will be accessible in Ul'dah. Viper employs two blades that may be merged at their hilts into one longer weapon. Every sort of weapon has unique powers. The new Job's gameplay cycle depends on constant switching between these two battle positions.

Regarding gear fit for the Viper, the Job will make use of Scouting category items—currently only available to the Rogue / Ninja Jobs. Vipers should so frequently choose gear symbolized by leather clothes instead of massive steel armor plating. The Viper ought to move quickly and have fast reflexes. The Job's stats in the Dawntrail Expansion for FFXIV will serve to reflect this lore-based quality. The Viper mostly bases his stats on dexterity. Every build start with this stat, which will determine the great proportion of the Job's damage output in combat. Though the Viper will still rely on other crucial stats, including Critical Hit, Skill Speed, and Direct Hit, since it is a melee DPS. Regarding accessories, Viper will call on Aiming category items. Vipers have a unique mechanism whereby their normal gameplay rotation builds up strength that they then release all for maximum harm against foes. The gameplay teaser for Viper in Dawntrail, uploaded on the official Final Fantasy XIV channel on YouTube, shows this mechanism via a blue blazing aura. Exclusive for FFXIV for now, Viper is a brand-new job in the franchise. Together with Rogue / Ninja, Viper will be the second dual-wield melee DPS job in FFXIV.

Everything about the Pictomancer job in FFXIV: Dawntrail

Unlike the Viper's melee style, the Pictomancer is the next forthcoming Ranged Magical DPS in the game. Originally showing up in Final Fantasy VI with Relm, pictomancer has not been seen in any of the main games since then. Like Viper, Pictomancer will be unlocked for FFXIV players with at least one Disciple of War or Magic Job at level 80; it does not have a prerequisite class. Gridania will be its starting point instead of Ul'dah. In battle, Pictomancers in FFXIV will cast vivid paint-based spells using a magical paintbrush and a color pallet.

Long-time Warrior of Light ally Krile has evolved into a Pictomancer, maybe allowing her to join the war in forthcoming material. Shared with Jobs including Black Mage, Summoner, and Red Mage – the Limited Job Blue Mage, the gear Pictomancers will equip falls into the Casting category. Playing with a Pictomancer, the major stat players will want to invest in Intelligence since this will determine the strength of its spells. Spell Speed is another crucial statistic that might help to lower casting times. The class will have instantaneous-cast capabilities, nevertheless. From landscapes to monsters and weaponry, the Pictomancer battles via painting a range of subjects. Every one of these artworks produces different FFXIV gaming capability. Apart from challenging rivals, the Pictomancer will be able to enhance the capacity of their party members. This ought to combine a support unit with a conventional DPS. Though Pictomancer can play both kinds of jobs, he should not have the attacking firepower of a Black Mage nor the healing powers of a Sage. Pictomancers cannot resurrect allies in FFXIV, including Red Mages, it has been proven.

Changes To Current FFXIV Jobs: Dawntrail

Although Viper and Pictomancer will take front stage since they will provide the game new gaming capabilities, therefore enhancing its range of classes, existing jobs will also change with the introduction of the Dawntrail update. Every single non-limited job that is now accessible in the game will essentially change in some form; they differ from class to class rather than the purpose they serve. Producers Naoki Yoshida and Toshio Murouchi supplied the material via a special webcast on the official Final Fantasy XIV channel on YouTube.

One post on the official Square Enix forum detailed the contents of the webcast in great length. Regarding the tanks, every profession in the category will have additional impact on their 30% damage reducing properties. Additionally there are adjustments tailored for particular jobs. For example, Paladins will notice a fresh action included into the combo's opening with Blade of Faith. New actions with their own special set of animations and effects will likewise replace the second and third executions of Atonement. Along with a new ability that follows Primal Rend, warriors will also find a new action unlocked after using Fell Cleave or Decimate three times during Inner Release. Not tank-specific, the FFXIV creators also tell various classes will receive revised animations to activities remaining within the game. Dark Knights might become less active to play with and a major modification to the job is Living Shadow will no longer need Blood Gauge. With a whole new set of moves and combinations, one of which is dubbed Lionheart – which seems like a straight allusion to Squall Leonhart, the protagonist of Final Fantasy 8, and the first character in the franchise to utilize a gunblade – Gunbreakers may see the most changes among tanks.

FFXIV Dawntrain: Anticipations

With Second Wind's higher potency, melee DPS jobs will all change greatly. Feint will also run last for fifteen seconds. The objective is to make players spend less time looking at buffs and debuffs to follow through on their rotations so monks will see changes to their whole rotation allowing more complicated combos that have various effects. The ever-popular Dragoons were going to have a complete overhaul, but instead, will see improvements to positionals. In FFXIV: Dawntrail, the damage-dealing action Spineshatter Dive will be deleted and substituted for a movement-oriented action. Ninjas will only see a minor change with a new HUD element substituting the Huton gauge, while Samurais will have an easier time fulfilling rotations – they will, however, also get new actions. Reapers will also have minor changes, with Plentiful Harvest no longer feeding the Shroud Gauge, but instead now allowing the uSage of Enshroud, which can be followed by a new action.

Additionally improving Second Wind will be Ranged Physical DPS tasks. While Machinists should become smoother to play with, Bards will now be able to give more buffs three acts that are not targeted on fighting adversaries. Dancers will have an extra action after Flourish and a skill that does not require step actions. With the recast of Swiftcast lowered, magical range DPS jobs will probably see a boost in their general onfield presence. Black Mages will now recover MP with specific spells rather than over time. The idea is to make rotations easier. Conversely, Summoners will acquire Solar Bahamut, a new summon to employ. Red Mages in FFXIV: Dawntrail will see a major improvement with both single-target and AoE combos costing the same. Like Magical DPS, Healers will also see a reduction in the recast time of Swiftcast. White Mages will have enhanced movement with a new ability, more healing actions, and even an AoE attack for more presence in parties. Scholars will also gain a new AoE attack, as well as enhanced healing powers. Astrologians will see the largest change among healers, with the card system no longer being randomized. Now, they will simultaneously draw cards with offensive, defensive, and healing properties. Players will now decide among the four drawn cards, allowing for more personalized gameplay. Sages should also be more effective as damage dealers with a new AoE action, as well as more reliable healers, with a new party buff that grants healing whenever the caster casts a spell.

FFXIV Dawntrail: New Expansion and New Content

Other than the two new Jobs, the Dawntrail Expansion will have plenty of new additions, such as the female form of the Hrothgar race and the long-awaited graphic update. Players can also expect more core content, from story missions to alliance raids, and much more. Despite wrapping up its 10-year Light and Darkness saga, FFXIV’s future still seems full of exciting content to play through, from the Viper and Pictomancer Jobs to the new adventures of the Warrior of Light outside of Eorzea.

The release date for FFXIV: Dawntrail is expected to be sometime in mid-2024. The expansion promises to deliver new and exciting gameplay experiences for players, with the introduction of two new Jobs, updates to existing jobs, and an array of new content. The new areas, storyline, and gameplay changes are sure to be a highlight of FFXIV’s future, expanding upon the game's legacy of immersive storytelling, captivating adventures, and a thriving community.

FFXIV: A Look at the Popular MMORPG

Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. It is the fourteenth installment in the Final Fantasy series. The game is known for its rich storytelling, immersive world, and engaging gameplay. The game offers a variety of classes, known as Jobs, for players to choose from, each with its unique gameplay style and abilities. The game has garnered a devoted fan base, praising its captivating story, its intricate world, and its dedication to its players.

With the release of FFXIV: Dawntrail, Final Fantasy XIV continues to evolve, expanding upon its legacy of innovation and captivating gameplay. The new expansion is sure to be a major draw for longtime players, as well as for newcomers looking for a unique and immersive MMORPG experience. FFXIV: Dawntrail will offer new opportunities for exploration, adventure, and connection, cementing Final Fantasy XIV's position as one of the most popular and beloved MMORPGs in the world.

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