Movies News Talk
Phasmophobia: Console Release Brings cross-play - But What About Cross-Save?
Get ready, ghost hunters! Phasmophobia, the mega-popular multiplayer horror game, is finally hitting consoles (PS5, PS VR2, Xbox Series X/S) on October 29th! That's huge after four years in PC early access. The game has had surprising success, focusing on that co-op element which involves hunting down creepy ghosts. It really, really relies on playing with friends, making this cross-play a monumental, defining feature which many gamers will absolutely love. Will it help the sales?
This is very important: There's one catch. Voice recognition (used for talking to the spirit box) won't be in the console version at launch. But overall, it should be a pretty similar experience; that aspect has a low impact on the overall feel of that spooky game!
Kinetic Games promises that cross-play support will be live at launch (and maintained as simultaneous updates happen across platforms)!. This includes cross-play across PS VR2, PC VR, and standard consoles– creating truly intense possibilities, letting VR players join their friends who just use regular controllers. Pretty cool! This makes this specific update so monumental; players across platforms are easily able to play.
One thing that’s exciting? It’s coming soon! The console launch is one day after that scary Halloween "Crimson Eye" event; making players only missing one day of fun! The game always gets events—making those holidays exceptionally more popular and eagerly anticipated; resulting in this massive surprise to players, making that day one jump exciting and appealing!
Now for that bummer news: No cross-save functionality! That’s frustrating to long-time PC players and it hasn’t been ruled out for the future! The important takeaway: players stuck with a console don't have to give up everything already achieved; only the newest console gamers need to start again; those previous console gamers will want to reconsider where they’ll be playing and starting completely anew!.
Phasmophobia’s console launch however does bring progression improvements, new limited time Community Goals, an Event Board for tracking accomplishments. Those PC players also get various fixes and bug fixes–making the experience far, far better and ironing out issues before introducing this game onto a larger platform. It is easy to recognize just how improved and optimized this would already be for launch.
Phasmophobia’s console arrival brings huge benefits with its awesome cross-play support. The support adds significant benefits that are necessary for success on console; without that functionality the possibility of the game remaining hugely successful could easily have diminished. That fact that such a large-scale inclusion for the community happens this early suggests much more value exists in that aspect. It makes many new players really, really want to check this thing out! That lack of cross-save progress though remains a significant point which makes the game a lot less desirable; and it creates a difficult dilemma for potential players: what is valued the most? Access to new friends and those long-awaited platform changes? Or are existing achievements valued most? This ultimately becomes one of the big points which would determine what kind of gameplay is the most valuable to many, highlighting those various elements inherent across every single game’s existence. Many issues and consequences need considering!