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Destiny: Rising Mobile Game Review: NetEase's Destiny Gamble

Destiny: Rising – A New mobile game Set in the Destiny Universe!

Destiny 3 Might Not Be Happening, But Destiny: Rising Is Coming!

Big news for Destiny fans! While Bungie isn’t making Destiny 3 (bummer!), NetEase Games is releasing an officially licensed mobile game: Destiny: Rising!  This is a massive deal because the main Destiny games are only for consoles and PCs, meaning a dedicated mobile game provides an extremely interesting avenue to allow people previously unable to experience the Destiny gameplay a chance to do just that, adding a massive amount of new opportunities for new players previously unaware of Destiny!

Destiny: Rising was announced October 14th, showcasing its awesome cinematic trailer alongside an upcoming closed alpha test. It is beginning November 1st. No official release date is available; you should pre-register on the official website to make sure you get the news first! This mobile game, published by NetEase Games (responsible for other hits like Once Human and Dead By Daylight Mobile), gets its license directly from Bungie, confirming just how legitimate and seriously official this production actually is.

Also Read: Destiny 2 Revenant Exotics: How to Get & Best Builds

Destiny: Rising Gameplay: First-Person, Third-Person Action!

Three characters with guns running towards a metal construct, with enemies in the way in Destiny: Rising. Image

Early previews show Destiny: Rising adapts the original Destiny gameplay amazingly for mobile devices! You can switch between first-person and third-person views. Expect intense 6-player co-op missions; and both PvP and PvE modes.  The game will feature the core gameplay from Destiny 1 and Destiny 2: including other similar game mechanics; however it changes things up to add further uniqueness to this new installment; yet maintaining a focus that retains many of the base aspects people truly enjoyed from the main games.

Destiny: Rising also has interesting differences! It lets you pick between multiple Destiny characters; or create a totally custom main character called "Wolf". This makes it really appealing for newer audiences that don’t really have experience with other Destiny-branded games. The customization features should attract that demographic who simply would've wanted those changes; those small differences really stand out when we are talking about making the game accessible.

And we're talking about a stripped-down but still exciting gear system: two weapon slots (one primary and power), one Relic slot which add specific abilities to those different characters, offering variety while retaining a streamlined experience suited for those players new to mobile game technology. The gameplay changes involved should result in a huge influx of fans; particularly to people simply curious to get a quick look.

Also Read: Destiny 2 Revenant: New Features, Power Grind, and Endgame Changes

Our Take: Could This Be the Mobile Destiny Game Fans Want?

Destiny 2 episode cover with Destiny artwork in the background.  Image

This is hugely significant because many fans were concerned over the limited access previous Destiny titles and players had, meaning the limitations previously held would make an extremely valuable game incredibly available and convenient; however this opportunity introduces more uncertainty; and this article points out why this might lead to either amazing results; or disappointing results that could have easily gone better. And the very success of Mobile game platforms demonstrate that, given enough careful work, this can greatly improve these initial expectations.

NetEase’s monetization track record however isn’t always awesome; which immediately makes some fans skeptical of the future. Many other established franchises—like Diablo Immortal or Devil May Cry: Peak of Combat—struggled creating effective mobile ports. Those who haven’t paid much attention should do so; this makes for an entirely different game and it’s vital to recognize such things might occur.

gacha system isn’t confirmed; but it’s definitely possible given that unique focus on many specific Destiny characters as base player options; this particular business model works wonderfully with games like Genshin Impact, but it is likely to cause issues and controversies for those more dedicated to the Destiny franchise who find such approaches distasteful or simply find other methods of obtaining those special items to be more valuable and ethical than gacha mechanics alone.

Also Read: Destiny 2 Revenant Tonics Guide: Craft, Farm, & Conquer Season 25!

Conclusion: The Future of Destiny Could Depend on This Mobile Venture!

Several characters fighting large floating orbs in Destiny: Rising. Image

Destiny: Rising is exciting. It has incredible potential given the size and loyalty within Destiny's existing fanbase, yet many are skeptical concerning NetEase’s involvement and those monetary mechanisms it could use to implement those new ways to keep monetizing this unique IP and further creating content that only a dedicated fanbase should get used to over time; these would impact those players differently depending on player preferences and attitudes toward those various business model elements.

Success however requires smart choices.  Getting this monetization strategy right could deliver something massively appealing to fans, and expanding this whole IP to new platforms and players, is clearly something Bungie should support! But mishandling this–like many previous attempts at making those games for those different markets – could really hurt Destiny’s image; further causing many people to develop more distrust in mobile versions of their favorite titles.

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