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Fallout: London - Exploring the Post-Apocalyptic World Beyond the US

Fallout: London opens the Fallout Universe fascinating opportunities.

London, a Fallout 4 mod, has given the post-apocalyptic scene new vitality and carried players to a post-war London. Replace Fallout 4 as a total conversion mod so players may explore the devastated city and engage with 20 fresh factions. With a map as big as Fallout 4's Boston and Far Harbor taken together, the mod—created by Team FOLON—offers over 90 hours of material for players to explore. Although the mod is non-canon, its fascinating setting and mythology have sparked debates on the possibility for a main Fallout game set outside the US.

Fallout Players Long for a World Outside the US

Fallout: London's narrative and backdrop offer insightful analysis of the events that transpired in the UK and Europe during the Resource Wars. This addresses issues that many Fallout players have long asked about the condition of the planet beyond the US. Though it sparks the discussion on whether Bethesda would ever create a main Fallout game outside of the US, the mod's lore stays non-canon.

Bethesda's Position on an Outside US Environment

Bethesda Executive Producer Todd Howard said in an April 2024 Kinda Funny Games interview that he has no intentions to bring the Fallout franchise outside of the United States. Howard underlined the relevance of the Americana style and its relationship to militarism and pre-war extreme capitalism. He thinks the Fallout experience depends on these components absolutely. Although Howard notes the interest in other areas, he advises Bethesda's emphasis will remain on the US since the country's history and patriotism are fundamental subjects in Fallout's lore.

A Fallout DLC might provide a window into other worlds.

Howard's comment notwithstanding, a Fallout DLC set outside the continental United States could be a good choice for investigating the post-apocalyptic world beyond US territory. Mothership Zeta DLC from Fallout 3 already gave players a view of Earth from space. Players could view the post-war world through a fresh prism depending on a DLC concentrated on a particular area, such as Canada, Mexico, or the UK. It would let smaller stories be told without entirely committing to a new environment or sacrificing the unique Fallout feel that is so tightly connected to the United States.

Little Stories in a DLC Might Help to Solve the World's Mystery

Smaller tales about other nations would let one approach exploration of post-apocalyptic Earth more freely. Expanding on the pre-war background of other areas, players could find fresh factions, characters, problems, and themes. Through the eyes of an American protagonist, the DLC could also present a fresh satirical perspective on many civilizations, so augmenting the subtle hints given in past games. It would also provide gamers a different viewpoint while keeping the known Fallout gameplay.

Fallout: London: a stepping stone for next discovery

Bethesda has no immediate intentions to publish a main Fallout game set outside the US, but the popularity and demand in Fallout: London point to a strong yearning for discovery outside of national boundaries. Though it's non-canon, the mod provides a worthwhile window into a fresh post-apocalyptic world until then. It creates opportunities for the franchise's future, suggesting the possibility of DLCs or perhaps a game outside of the United States.

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